Difference between revisions of "Image Synthesis"
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This first project samples various frequencies on the Macbeth color checker. If it passes a basic sampling check, the image color is sampled to the frame buffer. All the samples are acculumated over each time step to get a better average color. All these images were rendered at 720x480 (they seemed like good numbers). They were rendered on a Toshiba Tecra S2. | This first project samples various frequencies on the Macbeth color checker. If it passes a basic sampling check, the image color is sampled to the frame buffer. All the samples are acculumated over each time step to get a better average color. All these images were rendered at 720x480 (they seemed like good numbers). They were rendered on a Toshiba Tecra S2. | ||
− | [[File:im_synth_p1_s1.png|thumb]] | + | [[File:im_synth_p1_s1.png|thumb|1 Sample]] |
− | [[File:im_synth_p1_s16.png|thumb]] | + | [[File:im_synth_p1_s16.png|thumb|16 Samples]] |
− | [[File:im_synth_p1_s256.png|thumb]] | + | [[File:im_synth_p1_s256.png|thumb|256 Samples]] |
− | [[File:im_synth_p1_s1024.png|thumb]] | + | [[File:im_synth_p1_s1024.png|thumb|1024 Samples]] |
Revision as of 06:56, 18 January 2015
I took this class with Dr. Pete Shirley. He was a very excited professor and loved talking about light and how it behaved. At one point I remember him mid sentence running into the kitchen connected to our classroom and coming back with a glass container he held up looking at it from different angles to talk about refraction.
All of the assignments were completed via blog postings. I decided to write my renderer in java for kicks, while most people chose to use C++. Looking back I slightly regret my decision since I had no experience writing "fast" java code and my renders took noticeably longer than my classmates.
Project 1
This first project samples various frequencies on the Macbeth color checker. If it passes a basic sampling check, the image color is sampled to the frame buffer. All the samples are acculumated over each time step to get a better average color. All these images were rendered at 720x480 (they seemed like good numbers). They were rendered on a Toshiba Tecra S2.